We’ve seen a lot of feedback from the community around the subject of Mercenaries, and we are making improvements to Mercenaries in a variety of ways. Class Balance changes aren’t the only updates players want to see. Mercenary Changes & New Rune WordsĪnd we’re not done. Similar to Arctic Blast, we're exploring making player control improvements to the Inferno skill so that it is less clunky to use. Lastly, we’re also revisiting Fire skills, to improve underused ones, like Hydra. We are also looking into adding more build possibilities around lesser used Lightning skills by exploring more skill synergies. Regarding Cold Skills, we believe there can be more diversity with the armor skills (I.e., Frozen Armor, Shiver Armor, and Chilling Armor) for distinctive advantages. We're very satisfied with the Sorceress’s current state, but we see a few of opportunities for improvements. There is no greater master of elemental magic than these mages. The hardcore (only 1 life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. The casual version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. The hardcore (only 1 life) version of Ladder play that encompasses playing with four acts. The casual version of Ladder play that encompasses playing with four acts. Like Diablo II Classic, Diablo II: Resurrected will feature four different Ladder modes, including: Version PLEASE NOTE: Game content discussed in this blog is not final and subject to change. We’d like to take this opportunity to highlight exciting upcoming balance changes, alongside a couple of new features coming in our next Diablo II: Resurrected update! From the Blizzard post DIABLO II: RESURRECTED PATCH 2.4 HIGHLIGHTS | COMING SOON
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