![]() ![]() ![]() I think the great weakness of industrial armies is the need for extensive logistics. It would be OP, but "magic counter guns" wouldn't as an argument work because magic counter swords too. In such an army, everyone should be able to use a bit of magic, even rank and file soldiers who are not specialist. For evidence, in the real world the first literate soldiers were from the industrial era. Which leave more time to study tactics and magic. Industrial agriculture free more people to work as professional soldiers, and guns arguably require less training than sword and bows, ![]() It can even be argued that gunpowder armies can employee more magic. Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents.Gunpowder armies can also employee magic. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.Ĭoop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents. Level Editing Tools are provided as a courtesy to fans. Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.Ĭreate endless scenarios using the random map generator.Ĭompete in multiplayer wars with up to 8 players online. Learn to use flanking and master your army’s hundreds of abilities. Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.Ĭrush your enemies using the detailed 3D turn-based Tactical Combat System.īecome a master tactician. Wield earth shattering magic and terra-form the lands for your needs. ![]() Explore and Exploit a Living Fantasy WorldĮxplore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.Įxpand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources. ![]()
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